Tutorials

 
   
UDK Tutorials
 
a

High Quality Ambient Occlusion in UDK

Change the default ambient occlusion settings and view them real-time in the viewport

   
Maya Tutorials
 

File Texture Manager Basic Tutorial

Repath missing textures in Maya 2011 to a new directory. Fixes black shaders in hypsershade.

 
     
 
Miscellaneous
 
a

UV Checker Texture Map

Useful map for checking texel density and stretching of uv unwrap. (Right-click and "Save Image As")

 
 
 
     
     
 
email: jonarmstrong1@gmail.com
 
© Jonathan Armstrong 2014